//
// Created by 10402 on 2021/12/11.
//

#include "Saw.h"

Saw::Saw(int x, int y):
Collidable(x, y, width, height),
animation("F:\\workspace\\starller\\resource\\Traps\\Saw\\On (38x38).png")
{
//    this->animation.trigger();
}

void Saw::init() {

}

void Saw::render() {
    animation.renderAt(x, y, width, height);
}
